

And while the new graphics and canny cheat system that stops you being bamboozled by more obscure puzzles are fine additions, its still the sharp writing that makes it so damned appealing, whether youre looking for a nostalgia trip or just want to see what all the fuss is about.Īlso steering the Monkey Island reboot are Launch Of The Screaming Narwhal and The Siege Of Spinner Cay, the first two chapters in a new five-episode quest released as monthly downloads on the PC and Wii.Sadly, the dialogue feels more strained than in previous outings, making it harder to become consumed by the experience. Awash with charismatic characters and genuinely funny dialogue, this is closer to the cinematic work of Pixar, making players actually give a damn about what happens to their protagonist. Its a routine that feels creakily retro in an industry ruled by GTA-alikes, but offers a simple interface and relaxed pace, allowing players to lose themselves in the flamboyant story.Īnd what a story. Its a flashy franchise reboot that follows the exact formula of the hallowed original, with players using an old-fashioned point-and-click system to explore the game world and interact with other characters.

Nearly 20 years later and Guybrush, LeChuck and friends have returned in a Special Edition. It also showcased the potential for video-games to weave a tale as deep and as moving as any Hollywood blockbuster. First released in 1990, The Secret Of Monkey Island remains one of the best-loved adventures of all time, its ingenious blend of likable heroes, enchanting storytelling and clever puzzles charming a generation more accustomed to shallow platformers and brain-dead blasters. God bless LucasArts, then, for resurrecting the point-and-click adventure game Monkey Island. Hoarier players will wax lyrical about innovative anomalies such as Vib-Ribbon, but its hard to find anything nowadays that doesnt follow a lucrative formula or stick doggedly with genre conventions. Similarly, coders were careful to use simple controls that hooked an audience with limited gaming experience, whereas many of todays biggest titles require a degree in physics to complete the first level. While the developers of yesteryear were restricted by clunky graphics when crafting tales that sparkled with wit, these days an asinine plot can be discreetly hidden under a layer of eye candy. In this giddy era of HD graphics and media-baiting crime capers, its a cruel irony that gamers have probably lost more than theyve gained.
